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How to Play Basketball as a Team Player

Written By gurucool on Monday, August 13, 2012 | 5:53 AM

How to Play Basketball as a Team Player
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This article will focus on things you need to do to learn how to play basketball as a team player. A team player may be a concept hard to imagine in this day in time. I see so much emphasis on scoring points and players worried about what they did as opposed to how they helped their team. I am an experienced junior high school basketball coach and my AAU team is considered to be one of the better teams in our age group across the state of Louisiana. Getting young players to learn how to play team basketball is one of the most important things I have to do in order to have success and get wins. Let’s take a look at some of these things here in more detail.

Play Basketball as a Team Player
My son #33 and his teammate work together to deny this post player a good shot.
My son #33 and his teammate work together to deny this post player a good shot.
Star Player Wants His Points

One of the problems I encountered this year in school ball was that one of the better players from my AAU team decided that he needed to do it all himself in school ball this season. He was taking lots of bad shots and his shooting percentage was low. I noticed that he was trying to do too much and that it looked like he did not have confidence in his teammates. I also noticed that he was bragging about how many points he scored. This was not good. I first had to make him realize that he could not do it all by himself and that he needed to trust his teammates. I also told all the guys that I did not want to hear anyone bragging about how many points they had scored. It seemed to finally seek in as this player really began to focus on passing the ball more and it made a big difference for the team. Young players, I can assure you that your coaches will notice you more if you make regular good passes and will be very happy to leave you out on the court. Your coach does not want you on the court just to jack up bad shots even if you are fortunate to make a few of them every once in awhile. If you are a great player, your points will come to you through the course of the game. If your team needs your scoring to be successful then that is just fine. Don’t force things, let the game come to you and it will happen. Even Kobe Bryant has to be careful not to try to do it all himself for the Los Angeles Lakers. He has to make sure his big guys like Dwight Howard get their looks and their touches to get their confidence up to help the team. If Kobe worried about scoring over 40 points every night, I think he would be the first to agree that his team will not be very successful. Let the game come to you and take good shots and trust your teammates. Take pride in a good pass as much or more than a made basket and you are well on your way learning how to play basketball as a team player.

The Art of the Assist

I just mentioned above how great it was to see one of my players start passing the ball and making assists on a more regular basis. There have been some great players in the NBA that really knew how to distribute the ball to their teammates. Some of the greatest passers in the NBA were players like John Stockton, Magic Johnson and even a big man like Shaquille O’Neal was a great passer. These guys knew that their teammates were counting on them to be great teammates and distribute the ball and lead the offense. Guys still playing today are guys like the old man of the NBA, Jason Kidd and even the younger Rajon Rando are great passers and great team basketball players. Remember, just because you are a ball hog out on the playground with your friends does not mean that sort of play will transfer over well onto the court at school or for your AAU team

Hustle and Encourage Your Teammates

What if you are not the best player on your team but an important role player? You can certainly be a team player in this situation. One thing you could do is to make sure that you are giving your very best effort when you are on the court. Are you hustling and giving all your effort? Are you dogging it and not hustling back on defense? Are your teammates having to pick up the slack for you defensively? If so, these things would not be considered being a good team basketball player. Are you criticizing your teammates when they make a mistake? If you are, put yourself in their shoes. Do you think they want to hear that from you? More than likely they are going to get an earful already from the coach. You need to be encouraging your teammates and lifting them up, not tearing them down when they mess up. I really feel that this is a very important part of learning how to play as a team player in the sport of basketball. Wouldn’t you want your teammates to look up to you or appreciate your words of encouragement? Keep your cool on the court too. Do you think getting technical fouls are going to help your team? No indeed, they will hurt your team and maybe even cause them to lose. Keep your cool on the court and keep your mouth shut and be respectful of the referees.
It’s the Little Things...

Our girls basketball coach here at my school has been coaching here for about 15 years. Currently, her 8th grade team is working on an undefeated season. It is interesting to note that her motto on her team tee shirts that the girls wear says, “It’s the little things.” What this coach is trying to stress that little things like being prepared for practice, taking care of your schoolwork, setting good picks, making good passes, hustling are all things that may seem little but all contribute and add up to having a successful basketball team and being a team player for your team.
Steve Nash can "dish the rock."

Steve Nash is another example of a great team player. He started his career playing with the Dallas Mavericks. He then moved on to the Phoenix Suns where this little point guard originally from Canada was good enough to earn two consecutive NBA Most Valuable Player Awards. Nash is now a member of the Los Angeles Lakers. Steve Nash is most notably known for his great ability to lead his team as a floor general and make great passes to his teammates to help his team score. Steve Nash is a great example of how to be a good team player in basketball.
Source: http://www.classifiedmom.com/2012/01/adventures-in...

There’s No I in Team

This is an old cliche but still rings true. There are five players on the basketball court from one team at a time and all players should do their part to make a team be successful. If you learn how to play basketball as a team player for your team then you are doing all you can to help your team succeed. Your teammates will notice the things you do and so will your coach. He will be happy to have you on the team and will appreciate what you do for the team whether or not he tells you this. It is essential for all young basketball players regardless of skill level to appreciate this concept and learn how to play basketball as a team player. Good luck on your team and thanks for taking the time to read this article. I hope you found it helpful in learning to be a good team player in basketball.
5:53 AM | 0 komentar

The Terminology of Basketball

Written By gurucool on Sunday, August 12, 2012 | 5:45 AM


The Terminology of Basketball
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 Basketball Terminology
  1. Slam Dunk: Athletes with a single hand or both hands holding the ball, jump ball in the air, a direct deduction from top to bottom into the ring.
  2. tipped in: when shooting are not athletes jump ball in the air and fill into the basket.
  3. card spaces: the use of footwork to attack people who blocked his defender behind him, this step is called card-bit (used for red grab rebounds).
  4. receive the ball: Shun ball flight move, homeopathic catch.
  5. misplaced defense: defensive stand is located in his own defense and offense were Shence to block the ball, he called the misplaced defense.
  6. To place: physically attacking people use to defend people behind me, take a favorable position of the catch.
  7. breakthrough: dribbling beyond the defensive man.
  8. Air Cut: empty-handed attack on people running to the basket.
  9. a pass: those who received the ball from defensive to offensive 1st pass.
  10. blocks (West el tapón): shooting attack were shot, the defense managed to knock down the ball in the air action.
  11. fill the seats: When a defensive, people are losing the right defensive position, the other a defensive complement a timely manner the right of its defensive position.
  12. defense: to assist fellow defensive.
  13. court press defense: close to attack people, continue to defend the use of offensive action, threatening the security of the other ball, or let the other catch.
  14. Xiecha: From the sidelines to pitch the middle of a slash to the basket, or gallop.
  15. Time difference: In the shot, when, in order to avoid each other's defensive cover, the use of air time to stop to change the shooting shot.
  16. provided assistance to: offensive player without the ball, take the initiative to scramble for the ball.
  17. charged place: In the offense and defense conversion, the composition of both the attack.
  18. coordinated action: attacking team games or the audience through the middle of the first members of the organization provided assistance to and transfer of tactical coordination of the ball, resulting in an empty cut, round cut, and the opportunity to cover other attacks.
  19. cover: offensive player at a reasonable technical movement, physically blocking the opponent companion's path to the peer and create opportunities from the defense with an offensive.
  20. Tunisia points: holding the ball after breaking ball with the offensive player.
  21. mass-cut: offensive player to use a pass ball immediately after the air cut, ready to catch a ball attack.
  22. filling-in: When a defensive player out of position, offensive player breaking ball has a direct score possible, close to the other a defender to immediately give up their opponents, to prevent attackers breaking ball.
  23. rotations: to prevent the exchange of defensive players.
  24. close: close to the two anti-ball players who, to the rapid selection of the direction of the attackers break through to form a "barrier" to block a breakthrough line of ball attackers.
  25. attack from both sides: two Defensive Player of the common stuck an offensive player, blocking the passing lanes.
  26. squeezed through: two offensive players to cover for co-ordination should be Fangde cover the latter's members to its close, the attacker is nearing completion with the cover of the moment, seize the position, from the squeeze sideways between two offensive players Guo, destroy their cover, and continue to live against their opponents.
  27. through: When an offensive player to cover, the defensive players who cover slightly away from the opponents, so that peers from their own to go through between the cover members to continue to live against opponents.
  28. pick and rolls: In order to block the ball teammate defender. Then run trends in the weak-side defensive ball then they start attacking team-mate pass or pass!
  29. Air Relay: teammates look inside pass, and the other teammates the ball in the air, and then in the air without landing in the process or put the ball into the basket button technology.
  30. Bo feet: perimeter player the ball was close to defensive opponent, the center or power forward will be out of the ball outside, and then spread to other players safe hands.
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5:45 AM | 0 komentar

All About Basketball

Written By gurucool on Saturday, August 11, 2012 | 5:31 AM


All About Basketball


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Nature
Basketball is an aggressive and fast team sport, usually played indoors on a court.

Objectives
The objective of the game is to throw the ball through the hoop, which hangs at a particular height of 10 feet above the ground.

Players
Each team contains five players on the court at any one time, with up to five substitutes sitting on the side line.

Basic Rules
The game begins with the ball being thrown up by the referee. Two players, standing in the center circle, jump for it and try to pass it to one of their team players. Players pass the ball to one another or run with the ball while dribbling it on the ground. The aim is to basket the ball in the opponent’s basket.

Referees control the game. No hitting or pushing to halt the opponents is permitted. If a player commits more than five fouls, he is sent off the court for the rest of the game.

The game is played on a rectangular floor called the court with a hoop at both ends. If one team puts the ball into play behind the mid-court line, it has ten seconds to get the ball over the same. If it doesn't, the ball is provided to the defense. Once the offensive team gets the ball over the mid-court line, it can no longer hold possession of the ball in the area at back. If it does, the ball is given to the defense.

Points System
Each successful throw gives two points, except for throws outside the three point line (3 points), or for free throw penalties (one point).

If a basket or field goal is away from the three-point arc then that basket gives three points. Free throws are provided to a team according to some rules involving the number of fouls made in a half and/or the type of foul made. Fouling a shooter always results in two or three free throws being awarded to the shooter, depending upon where he was and when he shot. If he was beyond the three-point line then he gets three shots.

Other types of fouls do not result in free throws being awarded until a certain number has been gained during a half. Once that number is reached then the player who was fouled is provided with a '1-and-1' opportunity. If he succeeds in his first free shot, he gets a second attempt. Similarly, if he misses the first throw, the ball is live on the rebound.

Fouls
There are various types of fouls but few important among them are mentioned here:

Personal Fouls: Personal fouls include any type of illegal physical contact.
  • Pushing
  • Elbowing
  • Fighting
  • Slapping
  • Reaching in
  • Punching
  • Holding
  • Hitting
  • Illegal pick – when an offensive player is moving. When an offensive player sticks out a limb and makes physical contact with the opponent


Charging: It occurs when a player runs into an offensive player by a defensive player. The ball is given to the team on which the foul was made.

Blocking: It is an illegal physical contact to stop progress of the opponent, in order to steal the ball.

Technical Foul:  Both players or a coach can make this type of foul. It is about the 'manners' of the game. It is related to the obscene language or gestures, and even indulging into an argument or technical details regarding filling in the scorebook inappropriately or improper behavior during warm-ups.

Flagrant Foul: It involves, violently hitting with an opponent. This type of foul includes hitting, punching and pushing. It results during free throws and retaining possession of the ball after free throws.

Time Division
It is a fast tempo game. Each game is divided into 4 sections of 10 minutes. The players get rest between the intervals but the gap after 2nd and 3rd interval is longer, particularly for refreshing and warming up. If the score is tied at the end then overtime intervals of various lengths (mostly of five minutes) are played until a winner emerges.

Ball & Court Dimensions
The ball is spherical with a circumference of 75-78 cm, and weighs 600-650 grams.

Basketball court is the area for playing that consists of a rectangular floor with baskets at either end. In professional or organized basketball, especially when played indoors, it is usually made up of a hardwood with shiny surface. It has a length of 28m with a width of about 15m.

All lines are drawn with white color and the visible length is almost 5 cm. Other indoor areas include suspended plastic interlocking tiles. Outdoor areas used include plastic interlocked tiles with asphalt or similar materials. Moreover, in basketball, hoop is 18” in diameter with a height of 10 feet.

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5:31 AM | 0 komentar

Basketball Basics for New Players and Coaches -- Learn the Basic Rules, Concepts, Court Layout, and Player Positions

Written By gurucool on Friday, August 10, 2012 | 6:59 PM

Basketball Basics for New Players and Coaches
- Learn the Basic Rules, Concepts, Court Layout, and Player Positions -

The rules of basketball, thankfully, are fairly straightforward. However, for the younger players, some rules can be easily forgotten. The three-second rule addressing how long an offensive player can be in the key before clearing out is a good example.

Once you have taught the rules of the game to your team, there is a simple way to make sure that they don't forget them. Have them tell you the rules. Spend a few minutes during each practice quizzing them. Make it fun. Additionally, you can teach and reinforce the rules of the game during drills.

 Before you can teach the rules to your team, you must know them yourself...


The Rules

Basketball is a team sport. Two teams of five players each try to score by shooting a ball through a hoop elevated 10 feet above the ground. The game is played on a rectangular floor called the court, and there is a hoop at each end. The court is divided into two main sections by the mid-court line. If the offensive team puts the ball into play behind the mid-court line, it has ten seconds to get the ball over the mid-court line. If it doesn't, then the defense gets the ball. Once the offensive team gets the ball over the mid-court line, it can no longer have possession of the ball in the area in back of the line. If it does, the defense is awarded the ball.

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Basketball Court 1
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The ball is moved down the court toward the basket by passing or dribbling. The team with the ball is called the offense. The team without the ball is called the defense. They try to steal the ball, contest shots, steal and deflect passes, and garner rebounds.

When a team makes a basket, they score two points and the ball goes to the other team. If a basket, or field goal, is made outside of the three-point arc, then that basket is worth three points. A free throw is worth one point. Free throws are awarded to a team according to some formats involving the number of fouls committed in a half and/or the type of foul committed. Fouling a shooter always results in two or three free throws being awarded the shooter, depending upon where he was when he shot. If he was beyond the three-point line, then he gets three shots. Other types of fouls do not result in free throws being awarded until a certain number have accumulated during a half. Once that number is reached, then the player who was fouled is awarded a '1-and-1' opportunity. If he makes his first free throw, he gets to attempt a second. If he misses the first shot, the ball is live on the rebound.

Each game is divided into sections. All levels have two halves. In college, each half is twenty minutes long. In high school and below, the halves are divided into eight (and sometimes, six) minute quarters. In the pros, quarters are twelve minutes long. There is a gap of several minutes between halves. Gaps between quarters are relatively short. If the score is tied at the end of regulation, then overtime periods of various lengths are played until a winner emerges.

Each team is assigned a basket or goal to defend. This means that the other basket is their scoring basket. At halftime, the teams switch goals. The game begins with one player from either team at center court. A referee will toss the ball up between the two. The player that gets his hands on the ball will tip it to a teammate. This is called a tip-off. In addition to stealing the ball from an opposing player, there are other ways for a team to get the ball.

One such way is if the other team commits a foul or violation.

Fouls and Violations

FOULS
Recommended Resources for Youth Coaches
• Coaching Youth Basketball Successfully
• 60 Fun Youth Basketball Drills
• Simple Offense for Youth Basketball

Personal fouls: Personal fouls include any type of illegal physical contact.
  • Hitting
  • Pushing
  • Slapping
  • Holding
  • Illegal pick/screen -- when an offensive player is moving. When an offensive player sticks out a limb and makes physical contact with a defender in an attempt to block the path of the defender.
Personal foul penalties: If a player is shooting while a being fouled, then he gets two free throws if his shot doesn't go in, but only one free throw if his shot does go in.
  • Three free throws are awarded if the player is fouled while shooting for a three-point goal and they miss their shot. If a player is fouled while shooting a three-point shot and makes it anyway, he is awarded one free throw. Thus, he could score four points on the play.
  • Inbounds. If fouled while not shooting, the ball is given to the team the foul was committed upon. They get the ball at the nearest side or baseline, out of bounds, and have 5 seconds to pass the ball onto the court.
  • One & one. If the team committing the foul has seven or more fouls in the game, then the player who was fouled is awarded one free throw. If he makes his first shot, then he is awarded another free throw.
  • Ten or more fouls. If the team committing the foul has ten or more fouls, then the fouled player receives two free throws.

Charging. An offensive foul that is committed when a player pushes or runs over a defensive player. The ball is given to the team that the foul was committed upon.

Blocking. Blocking is illegal personal contact resulting from a defender not establishing position in time to prevent an opponent's drive to the basket.

Flagrant foul. Violent contact with an opponent. This includes hitting, kicking, and punching. This type of foul results in free throws plus the offense retaining possession of the ball after the free throws.

Intentional foul. When a player makes physical contact with another player with no reasonable effort to steal the ball. It is a judgment call for the officials.

Technical foul. Technical foul. A player or a coach can commit this type of foul. It does not involve player contact or the ball but is instead about the 'manners' of the game. Foul language, obscenity, obscene gestures, and even arguing can be considered a technical foul, as can technical details regarding filling in the scorebook improperly or dunking during warm-ups.


VIOLATIONS

Walking/Traveling. Taking more than 'a step and a half' without dribbling the ball is traveling. Moving your pivot foot once you've stopped dribbling is traveling.

Carrying/palming. When a player dribbles the ball with his hand too far to the side of or, sometimes, even under the ball.

Double Dribble. Dribbling the ball with both hands on the ball at the same time or picking up the dribble and then dribbling again is a double dribble.

Held ball. Occasionally, two or more opposing players will gain possession of the ball at the same time. In order to avoid a prolonged and/or violent tussle, the referee stops the action and awards the ball to one team or the other on a rotating basis.

Goaltending. If a defensive player interferes with a shot while it's on the way down toward the basket, while it's on the way up toward the basket after having touched the backboard, or while it's in the cylinder above the rim, it's goaltending and the shot counts. If committed by an offensive player, it's a violation and the ball is awarded to the opposing team for a throw-in.

Backcourt violation. Once the offense has brought the ball across the mid-court line, they cannot go back across the line during possession. If they do, the ball is awarded to the other team to pass inbounds.

Time restrictions. A player passing the ball inbounds has five seconds to pass the ball. If he does not, then the ball is awarded to the other team. Other time restrictions include the rule that a player cannot have the ball for more than five seconds when being closely guarded and, in some states and levels, shot-clock restrictions requiring a team to attempt a shot within a given time frame.

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Player Positions
Center. Centers are generally your tallest players. They generally are positioned near the basket.

Offensive -- The center's goal is to get open for a pass and to shoot. They are also responsible for blocking defenders, known as picking or screening, to open other players up for driving to the basket for a goal. Centers are expected to get some offensive rebounds and put-backs.

Defensive -- On defense, the center's main responsibility is to keep opponents from shooting by blocking shots and passes in the key area. They also are expected to get a lot of rebounds because they're taller.

Forward. Your next tallest players will most likely be your forwards. While a forward may be called upon to play under the hoop, they may also be required to operate in the wings and corner areas.

Offensive -- Forwards are responsible to get free for a pass, take outside shots, drive for goals, and rebound.

Defensive -- Responsibilities include preventing drives to the goal and rebounding.

Guard. These are potentially your shortest players and they should be really good at dribbling fast, seeing the court, and passing. It is their job to bring the ball down the court and set up offensive plays.

Offensive -- Dribbling, passing, and setting up offensive plays are a guard's main responsibilities. They also need to be able to drive to the basket and to shoot from the perimeter.

Defensive -- On defense, a guard is responsible for stealing passes, contesting shots, preventing drives to the hoop, and for boxing out.

Where Should New Players and Coaches Start?

First, we suggest that you focus on learning the basic fundamentals of basketball.

To teach fundamental skills, start with these 72 free basketball drills that include full diagrams and step by step instructions. They will help you develop strong fundamentals and basketball skills.

Like any sport, no matter what your age -- whether you're a professional athlete or a youth player just getting started -- you need strong fundamentals to be successful!

Unfortunately, most people don't really understand what that means.

The fundamentals include working on the little things that make you better -- no matter what team or coach you play for -- or what offense or defense you are running.

For example, by working on the fundamentals of shooting, you will get better no matter what team you play for. The fundamentals of shooting include proper foot alignment, leg bend, hand position, arm angle, follow through, and so on. These are some of the little things that make a difference. Learn them!

The same goes for lays ups, foot work, post play, passing, jab steps, jump stops, pivoting, blocking out, and so on.

We suggest that you start by learning the proper technique and fundamentals for:
  • Shooting
  • Passing
  • Dribbling
  • Lay ups
  • Jump stops
  • Pivoting and footwork
  • Jab steps
  • Screening
  • Cutting
  • Defense
  • Rebounding
These are all critical fundamentals to master because they'll make you and your team better, no matter what age level or situation you might be in.

6:59 PM | 0 komentar

How To Plan For Success In Youth Basketball!

Written By gurucool on Thursday, August 9, 2012 | 6:53 PM

How To Plan For Success In Youth Basketball!
By - Joe Haefner

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"What do I do? Where do I start?"


"How do I incorporate all of these skills into practice?"

"What offense should I run? Motion? Dribble drive? Flex? Princeton? Swing? Shuffle? High-Low? Set plays?"

"What plays should I run? Should I run any? Are these too simple? Are these too complicated? How many out of bounds plays do I need? What about a press breaker?"

"What defense should I run? Man to Man? 3-2 zone? 2-3 zone? Amoeba? 1-3-1 zone? Match up? Full court pressure?"

After your head is ready to explode, you're probably thinking, "I shouldn't have volunteered to do this!"

Almost everybody who has coached youth basketball has had these thoughts and feelings go through their head at one time or another. Because coaching youth basketball can be quite overwhelming. Here are some ways to simplify it and make things easier for you.

But don't worry. Take a deep breath and exhale because we're here to help. You can learn from our successes and mistakes.

For youth basketball coaches your priorities should be:
  1. Character development & making basketball enjoyable
  2. Athletic development and skill-work
  3. Defensive & offensive concepts (Motion offense and man to man defense are the best for long-term development, but that's not the point of this article.)
Once you know what your priorities will be and what you should work on (hint, hint, look above), the first thing you should do is develop a long-term plan (two to five years) and season plan.

Here is what I would do if I were starting to coach a team whether it was 6th grade or 2nd grade.

First, what would I like them to develop and learn before they reach high school?
  • Athleticism
  • Ball Handling
  • Passing
  • Footwork
  • Lay Ups
  • Shooting
  • Basic Offensive Concepts
  • Basic Defensive Concepts
Your list may be different based on what you believe and how much time you have available.

Second, what should I focus on this year?

I split my practice between offensive skills, offense, defense and scrimmaging. It usually goes something like this:

  • Athletic development and offensive skills - 30 minutes
  • Defense - 15 minutes
  • Offense - 15 minutes
  • Scrimmage - 30 minutes
You could also look at it like this:
  • 1/3 skills and athletic development
  • 1/3 offense and defense (small-sided games)
  • 1/3 scrimmaging
Now each year, it is a good idea to have a primary focus and secondary focus for each section of practice. One of the biggest reasons to focus on one or two things is the coaches and kids will see clear improvement by the end of the year. This motivates the players and makes it fun!! If you try to do everything equally, you might improve a little but it will barely be noticeable. If you focus on ball security for example (ball skills - ball handling and footwork) and dedicate 20 minutes to every practice and emphasize the concepts in games, you will certainly see improvement from day 1 to the last game. You can see it on film, show it to players and parents, and everyone feels good about the improvement that was made.

I will work on the primary focus every practice. I will work on the secondary focus every 2 to 4 practices.

Now, if you do this for 3 or 4 years with your focus shifting and progressing, that's when you develop basketball players!

Examples of primary and secondary focus for a 3rd to 5th grade team:

Skills primary focus - Ball handling and footwork

Skills secondary focus - Lay ups, passing, shooting


Offense primary focus - Cutting and getting open - V-cuts, L-cuts, basket cuts (give and go), and backdoor cuts.

Offense secondary focus - Introduce ball screens, introduce screens away from the ball, baseline out of bounds play, sideline out of bounds play, press breaker.


Defense primary focus - Defensive stance, 1v1 defense, positioning when 1 or 2 passes away, moving on the pass, sprinting to areas.

Defense secondary focus - Defending cutters, post players, ball screens, screens away from the ball.


Third, create a practice plan template and drills to use.

This might take you an extra 2 to 3 hours at the beginning of the year, but it will save you many more hours during the season and beyond if you decide to coach for multiple seasons.

Create a practice plan template for 2 to 4 practices. It will include your primary skills and secondary skills. You are not worried about specific drills here, just the categories of skills and concepts you want to work on. For example:

Practice 1 Template:
Athleticism - 6 minutes
Ball Handling - 10 minutes
Footwork - 6 minutes
Form Shooting - 4 minutes
Lay Ups - 4 minutes

1 v 1 Defense - 5 minutes
Defense Positioning - 5 minutes
Defending Cutters - 5 minutes

Cutting and Getting Open - 5 minutes
Small-Sided Game - 5 minutes
Special Situation - Inbounds Plays - 5 minutes

Scrimmaging - 30 minutes
- 3v3, 4v4, 5v5
- Use different rules (no dribble - 2-dribble limit, pass and move, etc.)
   Practice 2 Template:
Athleticism - 6 minutes
Ball Handling - 10 minutes
Footwork - 6 minutes
Passing - 4 minutes
Lay Ups - 4 minutes

1 v 1 Defense - 5 minutes
Defense Positioning - 5 minutes
Defending the Post - 5 minutes

Cutting and Getting Open - 5 minutes
Small-Sided Game - 5 minutes
Special Situation - Press Breaker - 5 minutes

Scrimmaging - 30 minutes
- 3v3, 4v4, 5v5
- Use different rules (no dribble - 2-dribble limit, pass and move, etc.)



Create a Drills Binder

After you create a template, you can find your favorite drills and games for each section, print them out and put them in a binder. That way, you can look at your template before each practice and pick out your appropriate drills.

Now, if I only could get back all of those hours the first five years that I coached and I wasn't doing this.

6:53 PM | 1 komentar

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